After 1.0
Roadmap
After 1.0 the plan has three beats: the 15 October 2026 launch, a December update with no day set, and a 2027 mode the studio calls a hope. Wishlists stood at 200k on 12 October 2026.
December, then a hope1.1 lists an arena, a boss, a weapon, and enemies. PVP against friends is aimed at Q1 2027.
1.0
15 October 2026
Launched 15 October 2026. The game is on sale now.
1.1
December 2026, no day set
A new arena, a new boss, a new weapon, and new enemies.
PVP
Q1 2027, described as a hope
Fight friends, plus a handful of new skills and afflictions. Later acts and beasts depend on what players ask for.
What December actually lists
December 1.1 has no day inside the month, then the studio hopes for PVP against friends in Q1 2027. The timeline keeps launch, then 1.1, then that hope. Do not read December as 1 December or as a mid-month patch.
1.1 adds an arena, a boss, a weapon, and enemies. None of the four has a name yet. It is not a second Rome, and it is not a named weapon to set beside the axe. When a name arrives, it belongs on Arenas and Beasts.
The PVP hope is not a date
Q1 2027 is a quarter, and the studio calls the mode a hope. You would fight your friends, with a handful of new skills and afflictions. That handful is not itemized, so it does not add to the nine named afflictions or the six weapons.
Later acts and later beasts depend on what players ask for. A request is not a scheduled chapter. A fourth region exists only once it has a name.
On 12 October 2026, 200k wishlists were waiting. That figure is demand on the eve of launch, not a player count after release. The playtest’s just under 10,000 players is a different number, on Demo.
What is already shipping
Retail is the current game: three chapters, eight beast unlocks, and the day-one platforms. Prices and the PC minimums are on Launch. The ten featured achievements are on Achievements, separate from any future challenge the PVP hope might add.
Until December gives the new arena or the new weapon a name, those four additions are the whole 1.1 plan.
Use the plan as a filter. A boss who appeared only in the July beta is not automatically the December boss. A weapon that already shipped, such as the axe, is not the unnamed 1.1 weapon. Four-player co-op, which you can play now, is not the PVP hope. PVP means friends fighting each other. Co-op means friends fighting the arena together.
Launch morning was 10:00 AM PDT on 15 October 2026, and that hour has passed. December is a month. The first quarter of 2027 is the window for friend fights, if that hope lands. Winning the crowd still matters in co-op: a crowd you have won backs the crew in the current arena.
Names still missing
December 1.1 is a month with no day. The update adds an arena, a boss, a weapon, and enemies, and names none of them. Q1 2027 is a quarter. Friend-versus-friend combat is a hope, not a mode with a day on the calendar.
200k wishlists on 12 October 2026 measured demand before the 15 October doors. A later act or a later beast depends on what players ask for after release. It is not a scheduled fourth region. The three chapters you can play today remain Carthage, Germania, and Rome.
Today’s run is still the 15 October game: nine battles, three acts, ten difficulty levels, eight beast unlocks, and a chain of up to four players. 1.1 does not replace that run. It adds one arena, one boss, one weapon, and more enemies on top, sometime in December. If friend fights arrive in the first quarter of 2027, they bring a handful of skills and afflictions. They do not turn the current co-op chain into a versus mode on their own.
Sources
Last updated
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